

This game has been hitting me real hard with that Infinity Engine nostalgia, so I think once this is all said and done I’m going to go back and replay the Baldur’s Gate games.

Onwards and downwards into the depths of mankind’s propensity for evil – my next game is Tyranny! Her answer was, and I quote, “Unfortunately, yes.” I wish I could express to you the pain my game master appeared to experience when I once asked her if I could use the sexual attraction bonus on an NPC after spiders had crawled out of my PC’s mouth. My favorite spell was Vomit Swarm, which allowed her to vomit out a giant mass of spiders that then got its own turn in combat and panicked enemies (quite understandably.) IN ADDITION, because she was a green witch changeling she got a +2 to Bluff checks against enemies that were attracted to her. In one Pathfinder game I made a changeling witch and she was a truly loathsome being. Now you wanna hear about some REAL Pathfinder Adventures? I’m calling it – this is the Abandoned Game for my Obsidian playthrough. And very bold of you to assume that I’m smart enough to even figure out how the game works without someone holding my hand through the entire process. Now, Charlotte, you say, couldn’t you look up the rules for the actual card game Pathfinder Adventures and figure out how they translate to the video game version? Well, I COULD, but honestly I’d rather fucking die than expend more than a grain of effort in playing this game. So I basically have half an idea how the game works, and APPARENTLY that is not enough to get by because I tried to play the first campaign and died miserably within about 3 minutes. So I played through half the tutorial of this game and then accidentally skipped the rest of it, and there doesn’t seem to be a way to go back and redo the tutorial.

It’s packed with dense, interesting quests, beautiful, thoughtful writing, robust RPG mechanics and the exact spirit of adventure that makes a fantasy game like this pure magic. As I mentioned, it succeeded in making me incredibly nostalgic for Baldur’s Gate and Planescape: Torment while also leaving me champing at the bit to revisit this particular world and its characters in the sequel. Pillars of Eternity is, I think, 100% successful in bringing the spirit of isometric classics to the modern era of games.

